The whole experience will be recreated down to the smallest detail - including effects such as smoke and dust. However, EA have decided against in-game commentary, concentrating instead on pit communications, which will relay problems and positions directly into your car.Īlong with the usual features, such as car set up and driver aids, it will include what EA are calling '3D' physics, enabling cars to roll realistically in every direction imaginable. To add gloss to the package, TV presenter Jim Rosenthal will do his usual pre-race introductions. Due out at the end of March, to coincide with the start of the new Grand Prix season, the game will include all the teams, drivers and tracks from the impending 2000 championship, I making it the most up-to-date of the three 'official' Formula I sims coming out this year, the other being the Joint Ubi Soft/VSC game F1 World Grand Prix.īoasting photo-realistic graphics, F12000 claims to have the most accurate reproduction of F1 car handling, ever. With the world eagerly awaiting the arrival V MAM of Geoff Crammond's F1 Grand Prix 3, EA are planning to release their own Formula I Association endorsed sim, F1 2000.
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